The freakiest thing

The freakiest thing. Here’s how Aleks Krotoski defines the fact that game people and web people are not getting in touch, not sharing ideas, not working together. So we have dull web applications on one side and average, if not poor, community design in multiplayer game.

You can find the transcript and an audio recording of the speech (given at dConstruct 2008 in Brighton) here.

Enjoy, and tell me what you think about it.

Share and Enjoy:
  • Digg
  • del.icio.us
  • Google Bookmarks

Post a Comment

Your email is never shared. Required fields are marked *

*
*